Trepidation Development Build 12-20-2011 (Windows/Linux)

Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. The project disbanded before the game was complete sometime in 2008.

The game includes:
-16 multiplayer levels (maps). Many quake 3 maps have also been tested and work with the game.
-An original soundtrack featuring 10 original tracks.
-6 Game Modes.
-In game Voice Over IP Support (VOIP)
-All New Weapons
-Instagib Modifier Available On Most Game Modes.

What's New:
12-20-2011 BUILD
This is mostly a maintenance release, primarily to bring the engine up to date with a newer version of the IOQ3 Engine, as well as clean up a lot of problems that came up in the last dev build in 2007.

- Reverted grenade launcher behaviour back to normal.

- Added in VOIP options to menus.

- Gauss rifle zoom is more responsive.

- LFO Rifle fire is now a soothing green instead of that non-descript white looking color.

- Gauss rifle unzooms when damage is taken and after you fire it.

- Fixed Missing player sounds.

- Replaced the Bot Skill Icons with something more sightly.

- Fixed CTF_AVERSION bot support by reverting it to working copy.

- Updated master server protocol, updated master server site.

- For windows, there is a separate EXE for the dedicated server now.

- 0000135: [Programming] Some Ogg Sounds are cut off. - Fixed (Shafe)

- 0000146: [Sound/Music] Missing sound in OA_RPG3DM2 - Fixed

- 0000139: [Programming] Gun Scope Still Active After Weapon Switch (Shafe) - Fixed

- 0000138: [Programming] Rifle Zoom Glitch (Shafe) - Fixed

- 0000092: [Programming] Bullet holes appear on the surface of the water. (Vincentk) - Fixed

- Due to the wary licensing issues mp3 support has been removed. This should only effect some Elite Force compatability, conversions should be fairly simple.

- Updated default configurations to enabled VOIP support by default as well as a few other needed changes.

- Inter-Quake Model support

- PNG format support for textures

- Anaglyph stereo rendering (for viewing with 3D glasses)

- In-engine VOIP support, with optional Mumble player-location support.

- Added in missing levelshots

- Fixed ctf_pyramide2 issues. Several Of them

- Removed a couple maps that didn't fit in, they are now separate downloads.

- Fixed Skyboxes on various maps

- SDL and Ogg, Vorbis Windows Support

- updated master servers to working master servers.

- Updated game engine .

- Fixed many missing sounds

- More bugs fixed than I can list
- And so much more that I'm just not thinking of.

The trepidation manual page has also been updated.


License: None

Download Now
Downloads: 98426
Version: 12-20-2011
File Size: MB
Platform: Windows/Linux/MAc

Publisher: Trepidation
Author Homepage: Trepidation
Uploaded On: 2011-12-20

Top 10 Downloads in this Category

Open City (99581 downloads)
LinCity 1.12 (98432 downloads)
Star Trek Voyager Elite Force Holomatch (Windows) (98432 downloads)
Nexuiz 2.2.3 (98430 downloads)
Sample Tremulous Server Configuration (98430 downloads)
Battlezone (98428 downloads)
Glest (98428 downloads)
Tremulous 1.1.0 Windows (98427 downloads)
Tremulous 1.1.0 Linux (98427 downloads)
Elite Force Pk3 Manager For Windows (98427 downloads)

register emotional support animal

Savvy Method Of Getting How To Buy A Good College Term Paper Online Shrewd Method To Get Application Essay Writing Service

About the Author

Brian Shaffer is a veteran programmer, programming professionally since 1991. His first gaming computer was a Commodore Vic-20 in the 80s. Shafe founded The Beer Garden on October 23, 2004 and continues to run and maintain it along with several members of the gaming community.