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Trepidation Development Build 12-20-2011 (Windows/Linux)

Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. The project disbanded before the game was complete sometime in 2008.

The game includes:
-16 multiplayer levels (maps). Many quake 3 maps have also been tested and work with the game.
-An original soundtrack featuring 10 original tracks.
-6 Game Modes.
-In game Voice Over IP Support (VOIP)
-All New Weapons
-Instagib Modifier Available On Most Game Modes.


What's New:
======================
12-20-2011 BUILD
======================
This is mostly a maintenance release, primarily to bring the engine up to date with a newer version of the IOQ3 Engine, as well as clean up a lot of problems that came up in the last dev build in 2007.


- Reverted grenade launcher behaviour back to normal.

- Added in VOIP options to menus.

- Gauss rifle zoom is more responsive.

- LFO Rifle fire is now a soothing green instead of that non-descript white looking color.

- Gauss rifle unzooms when damage is taken and after you fire it.

- Fixed Missing player sounds.

- Replaced the Bot Skill Icons with something more sightly.

- Fixed CTF_AVERSION bot support by reverting it to working copy.

- Updated master server protocol, updated master server site.

- For windows, there is a separate EXE for the dedicated server now.

- 0000135: [Programming] Some Ogg Sounds are cut off. - Fixed (Shafe)

- 0000146: [Sound/Music] Missing sound in OA_RPG3DM2 - Fixed

- 0000139: [Programming] Gun Scope Still Active After Weapon Switch (Shafe) - Fixed

- 0000138: [Programming] Rifle Zoom Glitch (Shafe) - Fixed

- 0000092: [Programming] Bullet holes appear on the surface of the water. (Vincentk) - Fixed

- Due to the wary licensing issues mp3 support has been removed. This should only effect some Elite Force compatability, conversions should be fairly simple.

- Updated default configurations to enabled VOIP support by default as well as a few other needed changes.

- Inter-Quake Model support

- PNG format support for textures

- Anaglyph stereo rendering (for viewing with 3D glasses)

- In-engine VOIP support, with optional Mumble player-location support.

- Added in missing levelshots

- Fixed ctf_pyramide2 issues. Several Of them

- Removed a couple maps that didn't fit in, they are now separate downloads.

- Fixed Skyboxes on various maps

- SDL and Ogg, Vorbis Windows Support

- updated master servers to working master servers.

- Updated game engine .

- Fixed many missing sounds

- More bugs fixed than I can list
- And so much more that I'm just not thinking of.

The trepidation manual page has also been updated.



Screenshot:

License: None

Download Now
Downloads: 410
Version: 12-20-2011
File Size: MB
Platform: Windows/Linux/MAc

Publisher: Trepidation
Author Homepage: Trepidation
Uploaded On: 2011-12-20

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About the Author

Brian Shaffer is a veteran programmer, programming professionally since 1991. His first gaming computer was a Commodore Vic-20 in the 80s. Shafe founded The Beer Garden on October 23, 2004 and continues to run and maintain it along with several members of the gaming community.